Give every instrument its own space.
One plugin, dropped on every track, clearing the frequency clashes that bury a dense arrangement. No sidechain routing. No mud.
The problem
Why dense mixes turn to mud
In a dense arrangement, instruments fight over the same frequencies. The Decca tree, the spots, the choir all pile up, and the detail you carefully recorded turns to mud. EQ fixes one track. It can't see the others.
Learn what frequency masking is →Clarity across your whole project, automatically.
Drop it on every track
One instance per track, sharing a picture of the whole mix. No routing, no sidechains.
Set who leads
Give each track a role: Lead, Support, or Background. Your vocals and leads stay protected.
It clears the clashes
Spectral Engine carves room dynamically, only where instruments actually collide. Clean, minimum-phase, in real time.
No sidechain routing. No manual matching. It just works across the whole session.

Every session is different. Spectral Engine listens before it carves.
Features
Everything you need to open up a dense mix.
Project-wide, automatic
Every instance sees every other track. No routing, no sidechains. It makes room across the whole session.

Clean by design
Minimum-phase carving means no time-smearing, no "underwater" artifacts. Just space.
You stay in control
Dial in Strength, protect the low end, set per-conflict priorities, and hear exactly what's removed with Listen mode.

Built for ensembles
A psychoacoustic masking model tuned for dense, organic material.
A different kind of de-masker.
Spectral Engine
- Project-wide, automatic
- Drop & go setup
- Built for full mixes, orchestra
Single-track de-masker
- Cleans one source at a time
- Set up per instance
- Best for a single source
Sidechain spacer
- Project-wide, but manual routing
- Route every pair by hand
- Best for one-to-one ducking
Join 20+ engineers already on the beta list.
- Cubase
- Logic Prosoon
- Reapersoon
- Studio Onesoon
- Pro Toolssoon
Verified in Cubase on macOS. More DAWs are coming during the beta.
Questions, answered.
It removes frequency masking across your whole project. Put one instance on each track; together they make room so every instrument stays clear.
Closed beta right now.
We're testing with a small group before the open beta opens. Apply below and we'll reach out — pricing kicks in once it does.
Open Beta License
One-time purchase, valid for as long as the open beta runs. When Spectral Engine hits v1.0, this license upgrades to the Full License automatically, at no extra cost.
- 14-day full trial, no limitations, free to download
- Lifetime license for the entire open-beta phase
- Free upgrade to the Full License once the beta ends
- Email support
€99 is the regular price after the open beta ends. Apply now and you’ll get first shot at €29.
Checkout and payment are handled by Paddle, our merchant of record. Prices include VAT where applicable.
Apply for the closed beta.
We're hand-picking testers across DAWs and session types. Fill in the form and we'll reach out to selected applicants.
Only used to contact you about the beta. No spam.

